Looking for a job that's a bit off the beaten path? Literally. We're on the hunt for someone bold enough, or perhaps just sufficiently curious (or crazy), to map out a city that can't sit still. By night, it's an eerie maze where buildings move atl will. By day? Well, it's still a maze, but slightly less eerie and more... navigable? When the sun goes down, it's your job to help map the city and help make it livable again. Think of yourself as a cartographic entrepreneur with a flair for the nocturnal and mysterious. You'll be the unsung hero guiding daytime adventurers, citygoers, and probably a few lost pizza delivery folks. So, if you're ready to trade in your desk job, we've got a city, map, and a flashlight with your name on it.
Producer
Design Lead
Engine Leads
Sound Lead
Narrative Lead
Playtesting Lead
Tools Lead
Click on the images to learn more about the team members.
We developed "Through The Fog" using the Unity game engine. We then exported it to HTML5 to be played in a web browser. The game was developed by a team of 7 students at the University of California, Santa Cruz. The game was developed over the course of 10 weeks as part of a capstone game development class.
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